Sonic 1 Bugfixes & Optional Act Palettes

Hack of Sonic the Hedgehog

Data retrieved from romhacking.net

This hack aims to fix as many bugs as possible using SCHG tutorials online. Fixes:Dynamic Palettes Per-Act (Optional)Fixed Demo Playback (Unnoticeable and not needed as speed cap fix ruins this)“PRESS START BUTTON” appearsWalk-Jump RemovedFixed Ring Timers and added quick blink animationSpecial Stage jumping responds to button presses like the normal jump (hold to jump higher)Sonic collides with water after being damagedRemoved speed cap (mentioned above)Sonic now has the Super Dash Attack or Spin Dash from Sonic 2Fixed the death boundary bugFixed the camera follow bug (barely noticeable in-game)Fixed the water palette on the Title Screen to be consistent with gameplaySpike Behavior fixedSonic’s walking animation has been tweaked to look like the 2013 mobile version and Sonic movie creditsFixed a “remember sprite” bug where objects appear destroyed when they aren’t when RAM is full (only noticable in Debug Mode)REV01 Background effects portedFixed scattered Rings underwater physics

Screenshots

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